Unreal Week One

Been a while since I made a blog post and I can’t quite post the stuff I’ve been working on professionally, BUT! I have some works that I did almost a year ago when I started at FXVille. My art test was my first foray into the Unreal engine, so my boss trained me up a bit. Here are the results of that very first week:

This was the re-do of the explosion from the art test.

Lightning! Which I also gif’d:




Aaaaand that’s all for now ūüėČ


Been a little while! I’ve actually done quite a bit of random art lately. I worked on a couple of actual paintings for my Dad and my grandparents in the last couple of months:

Mad apologies for the quality of these pics. They’re candid~


OHMAN forgot this puppy. Made this a loooong time ago, but Nate objected to me getting rid of it, so we framed it:


Lots of people believe that Walt Disney’s Snow White was the first feature-length animated film. Well it wasn’t. That ¬†distinction belongs to Charlotte “Lotte” Reiniger’s The Adventures of Prince Achmed (1926). It was technically a stop-motion film using beautiful, ornate silhouettes. So, I wanted to pay a little tribute to her:

Dig the hair style, Lotte. Fresh, fly, fierce.

Just look at those delicate digits. I can’t even draw hands that nice, let alone cut them out of black matte paper.

Cultural appropriation was all the rage for pre WW2 left-wing film makers. Sew exotique. Still, an amazing work of artistry and skill.

Here’s my tribute!

That weird geometric contraption next to her is a bastardized multiplane camera. And a ladder.

I may take these assets into after effects later and do a lil animation with them. Breathe some life into this homage. Or I won’t. We shall see.

Unreal Part 3 (conclusion)

So here it is! The final piece –

There’s a lot that I added and changed for this last draft. I added some asymmetry with the big plume of smoke, I added big mesh chunks of barrel that break apart (it happens really quickly, sorry if you missed it!), I added an additional fire element to increase the asymmetry even more, Adjusted most of the textures to be a little more detailed and hi-res, and decreased the amount of ash.


For funsies, I decided to change all of the textures so it’s a cartoon! Because I’m a big dweeb.

It’s Wild

Here’s some of the freshest work I did at Gas Powered Games (just last week). I can show this because it’s already live on the internet! Now that’s a quick turn-around!



I looped it a couple of times for your convenience.

Happy Halloween


Happy Halloween! Here’s a close up of an effect I made for the Haunted House in Age of Empires Online.

It’s the small things that make me happy.

Tumblr Challenge

vidigameaphobia asked: RUGRATS

sapphirelegzilla asked: Draw yourself as Azula

(Nate) asked: Angry Beavers.

(Jeffery) asked: Pokemon

thingsdarling asked: Lego!

thingsdarling asked: Madeline!

vandynerogers asked: Simpsons!

redcloud16 asked: Science Court! Or whatever it was called

fromplanetclaire asked: Doug!

the-great-saiyagirl asked: Pixar Incredibles!

Anonymous asked: Tim Burton: Nightmare Before Christmas Sketches Style!

thingsdarling asked: Roald Dahl!

*this is actually Quentin Blake

Very special request from my dad via text message: “Don’t have tumbler but I wanna see Go Go Gadget Sarah”

Here ya go, Dad!

Jane Juillet

A couple of years ago (holy cow, YEARS??) I made this:

It was based on one of my favorite works of art by Toulouse Lautrec:

I decided a while ago that I would do another homage based on the same piece, but a different month. This time, though, I did a bit more research and found out some way cool stuff. Jane Avril was a real person!

Taking this into account, I tried to mimic her real features more than Lautrec’s interpretation of her features. I was especially drawn to her deep set eyes and strong jawline.

And here’s the USA version (since we also celebrate our independence in July):

It’s mostly cool because my favorite Jane piece features a snake on her dress, and I got to incorporate that here as well. In the first piece, it’s a tattoo on her leg.

Note: The American flag had 44 stars in 1892, which is when Lautrec created a lot of these pieces.

Details, details.